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分类: 三维志

2004年04月19日

Alias Announces Highly Anticipated Maya 6 at NAB

 Signature image by Kenneth A.Huff

  4月18日,Alias在NAB 2004上正式发布其旗舰产品maya 的6.0版本。在此之前,本刊记者已经通过参加Alias全球网络发布会议的东京分会得知这一消息。Alias亚太区销售经理Ken Takii、大中华区总经理马先生、以及来自专业媒体的记者参加了此次会议。
  首先,Ken Takii回顾了过去一年中maya的市场发展情况,“maya在商业运作上非常成功,稳固了健康的销售模式,在三维软件市场的份额稳步上升,整体增长34%,教育市场份额的增长尤其令人振奋”。
  maya6的新功能发布是此次会议的重点。据介绍,maya此次升级行为是“在客户的推动”下进行并完成的,研发人员将大量艺术家对于新功能的要求添置到新版本中,以最大限度的发挥他们的创造性。maya 6.0已经成功通过其专业用户的测试,并获得良好评价。
  Ken Takii特别强调,为了适应不断增长的游戏市场。此次改版尤其加强了其在游戏研发方面的功能。他同时指出,经过不断的升级研发,maya已经不仅仅是一个软件,而发展成一个完善的解决方案,除了软件之外,还包括了学习工具、培训与咨询、客户发展中心、以及maya个人学习版等。
  另外,伴随着maya 6的发布,Alias还增加了新的教程,以及免费的学习工具,包括Learning maya|Sampler DVD, Maya Techniques|Using Mental ray for Maya DVD。Alias已经宣布,maya 6将于五月初全球发售。
  最后,在记者提问的环节中,马先生同时透露,外界盛传的Alias正在洽谈新买家的消息确属实情,收购方是一家完全业外的公司,将给予Alias更多的自由发展空间,并增加资金方面的投入。他对于Alias未来的发展充满信心。

--POPO转自“火星时代”

 Signature image by Kenneth A.Huff

Customer driven release packed with hundreds of new features and enhancements Las Vegas, Nevada - NAB (#S111) – April 18, 2004 – Alias, a Silicon Graphics Inc. (NYSE: SGI) company, today announced the next version of its award-winning 3D animation and special effects software – Maya? 6. A customer driven release, Maya 6 is packed with literally hundreds of new features and enhancements requested by Maya users from both large and small organizations working in film, broadcast, game development, digital publishing and visualization markets. Maya 6 responds to the everyday production demands of 3D artists, enabling them to unleash their creativity and bring their ideas to life.

“The intense pace of Maya development continues and Maya 6 is proof of this,” says Bob Bennett, general manager, product management at Alias. “Maya 6 is more flexible for artists and more powerful for developers than any previous release. It is the result of the largest 3D development team in the industry responding directly to customer requests in the many industries Alias serves.”

Significant Advances in Character Creation and Enhanced Character Animation Capabilities
For those artists who love animating and use Maya for character creation, there is a focused set of new and enhanced features that offer unparalleled power and flexibility. Trax non-linear animation has been re-architected in Maya 6. Motion retargeting and motion redirection capabilities have been added allowing animators a powerful new means to quickly re-purpose animation clips from a motion library, onto any character of their choice.

Character animators can tap into the innovative new Maya Hair toolset, featuring a dynamic curve simulation engine designed to enable long hair to be added to characters. The ability to braid, curl and style hair is perfectly integrated with the Maya dynamics engine, allowing for strikingly realistic hair movement with accurate collisions. In addition to long hair effects, the Maya Hair dynamic curves represent a major new entity that can be used anywhere NURBS curves are currently used; as well as lending themselves to other hair-like objects such as ropes, chains and wires, this allows such advanced animation effects as dynamic character rigs and surfaces to be easily achieved – for example, providing dangling tail joint chains, or undulating underwater creatures.

“The dynamic curves are an amazing aspect of the new hair system,” states Matt Wood, head of 3D graphics for the UK-based production facility, 3sixty. “On an upcoming ship-focused project we will need to make a lot of ropes tied to masts and such things. When I tried out the dynamic curves feature in Maya 6, the results were amazing, even on the first attempt. I just selected all the curves and made them dynamic – that was it.”

Maya 6 is better equipped to add digital clothing to characters and to animate creatures with realistic fur. Visual feedback of Cloth stress, new stitching options, easier manipulation of Cloth Objects based on geometry, plus extensive new caching functionality including the ability to view, edit and blend between multiple caches, speed the creation and manipulation of realistic clothing and cloth effects. Artists using Maya Fur now have the option to render Fur in mental ray? for Maya – allowing them to take advantage of the integrated mental ray 3.3 renderer and to achieve effects involving reflections, refractions, global illumination and caustics.

Maya Scales to Meet Next Generation Production Challenges
As 3D projects continue to grow in complexity, Maya is advancing in the areas of performance and scene management to help artists overcome the challenges of working with dense geometry and animation data.

Maya 6 software boasts optimizations resulting in performance gains in many areas, most notably in the use of the Smooth Proxy tool that is up to 18 times faster; Subdivision Surface proxy manipulations are now up to eight times faster. Outliner and Hypershade display performance are boosted and new tools including a lattice manipulator in the Graph Editor allow dense keyframe data to be easily edited. Also with Maya 6, new file referencing, scene segmentation and shader organization features make it easier to handle today’s increasingly large data sets.

Mac users will benefit from the conversion of Maya to a Mach-O application, allowing plug-in developers to use Xcode from the Apple? Developer Tools. Also of note is that Maya software rendering times on the Mac averages 20-50% faster than previous versions.

Superior Interaction and Integration with Industry-Standard Tools
With Maya 6 it becomes easier than ever to integrate Maya into any production environment. New connectivity with Adobe? Photoshop? results in a streamlined workflow for using Maya and Photoshop together in a tightly integrated way; PSD files can be both read into Maya and written out from Maya, with automatically created connections to Layer Sets in Photoshop facilitating an iterative painting workflow.

Windows?, Linux? and Mac? OS? X platform users can now take advantage of a new embedded web browser within the Maya panel. Beyond providing an integrated location for viewing documentation and tutorials, the javascript compatible browser allows artists to create and view interactive web pages that can contain Maya Embedded Language (MEL? scripts in the form of MEL URLs, providing an easy way to create a customized user interface or to manage assets and scene data.

Alias continues to provide new connections to Maya with support for new file formats. Maya users from game developers to graphic designers and artists working in film and video will benefit from support for the DDS and popular PNG file formats– both new in Maya 6. Full bi-directional support for Alias StudioTools? and OpenFlight? on all platforms is also provided with this release of Maya, along with updated support for AutoCAD 2004 DWG files and enhanced support for IGES files.

Uniquely Meeting Everyday Production Demands
Maya development continues to have an unwavering focus on meeting the demands of its unique customer base and Maya 6 is packed with enhancements that improve the efficiency of the most common Maya workflows. The new ability to apply deformers to particles brings greater control to the dynamics toolset, while in response to a popular request, Maya Paint Effects? has been extended so that it can be used with polygon meshes. Modeling improvements abound, these include: the ability to produce a crackless polygon mesh from multi-surface NURBS, enhanced polygon beveling, a new polygon mirror cut option and workflow enhancements for Smooth Proxy; in addition, a new Soft Modification tool and deformer allows users to move, scale and rotate a selection with customizable curve-based falloff.

Continuing the advancement of rendering technology, Maya 6 features enhanced integration with mental ray for Maya including IPR, the ability to render fur and volumetric fluid effects, image-based lighting, blurry reflections and refractions, contour rendering and easy access to native shaders. The new high quality rendering in the interactive viewport enables the interactive preview of shading attributes such as bump, transparency and specularity. Maya 6 offers four integrated rendering options: Hardware rendering, Vector rendering, mental ray and the native Maya Software renderer. The re-written rendering documentation gives users a better understanding of Maya’s integrated renderers by presenting concepts and workflows clearly and comprehensively. As well, the improved search engine and navigation for Maya documentation makes it easier for users to find what they need to know, in rendering or any aspect of Maya.

“Maya's new tightly integrated rendering possibilities with mental ray and Fluid Effects opens up a whole new world of possibilities, enabling us to create all kinds of original effects,” says Rob van den Bragt, 3D animation supervisor at The Mill. “Animating rolling clouds, spreading ink stains and burning objects are now within everybody's reach with Maya 6.”

New Learning Tools and Maintenance Services
Alias’ global customer services team is launching new Maya 6 self-paced Learning Tools and new services for maintenance customers. Two new Learning Tools available to purchase now at www.alias.com are Learning Maya 6 | Foundation and Learning Maya 6 | Unlimited Features. These are just two of dozens of Maya 6 Learning Tools that will be released over the next few months. Upcoming DVDs, books and CDs include Maya Beginner’s Guides, Discover Maya | Graphics in Motion and Learning Maya 6 | Modeling for Animation, to name a few.

Alias’ maintenance service is improved to meet the needs of Maya customers. New services available with the launch of Maya 6 include an ‘Ask Alias’ service that provides quick answers to technical questions using a new online question and answer service; new online case submission allowing users to log their case in whatever way is easiest - by phone, or online. (Note: not available in Asia-Pacific); and an enhanced Alias eSupport providing more learning content monthly than ever before.

Maya 6 software can be seen at NAB in Alias suite #S111 at the Las Vegas Convention Center. Maya artists will conduct demos hourly.

Pricing and Availability
Maya 6 is available via download on April 26, 2004 for Maya customers with current full annual maintenance agreements. Maya Complete for the Windows, IRIX?, Linux and Mac OS X operating systems, is priced at $1,999* and includes modeling, rendering, animation, dynamics, Maya Artisan, Maya Paint Effects, mental ray for Maya and Maya Embedded Language (MEL), an open interface for programming and scripting. Maya Unlimited? for the Windows, IRIX and Linux operating systems, is priced at $6,999* and includes all features in Maya Complete along with Maya Hair, Maya Fluid Effects?, Maya Fur, Maya Cloth and Maya Live. Maya will be available to purchase in May 2004 through the Alias network of authorized resellers or online at: http://www.alias.com.

Version upgrades for Maya Complete are priced at $899* and for Maya Unlimited at $1,249*.

* Prices are list prices for node-locked licenses; floating licenses for Maya Complete and Maya Unlimited are available at an additional fee. All prices quoted are in U.S. dollars. International pricing may vary.

About Alias
As the world's leading innovator of 3D graphics technology, Alias develops award-winning software, custom development and training solutions for the film and video, games, web, interactive media, automotive, industrial design, education and visualization markets. On March 1, 2003, for the awards year 2002, the Academy of Motion Picture Arts and Sciences awarded Alias|Wavefront? an Oscar? for scientific and technical achievement for the development of Maya software, the professional 3D animation and effects package. Alias also offers a powerful range of services for new to advanced users in the most demanding environments. Learning Tools and training, support, and professional services help meet rigorous production deadlines.

Entertainment customers include: Acclaim Entertainment, Inc., CNN, Digital Domain, Disney, DreamWorks, Electronic Arts, Industrial Light & Magic, Factor 5 LLC, Midway Games, Nintendo, Pacific Data Images (PDI), Pixar, Sega, Sony Pictures Imageworks, Square Co., Ltd., Warner Feature Animation and Weta Ltd. Design customers include AT&T, BMW, Boeing, Fiat, Ford, General Motors, Honda, Italdesign, Kodak, Kwikset, Mattel, Price Pfister, Renault, Rollerblade, Sharp, Trek Bicycle, Teague and Timex.

 maya6

另据

大约一个月之前,ALIAS 官方网站突然放出消息,声称即将脱离母公司SGI,且正在与一家独立风险投资公司紧张磋商合作事宜。消息一出随即引起轩然大波,全球各CG网站论坛展开相关讨论,猜测谁将是ALIAS这艘超级巨舰的新主人。事逢DISCREET公司裁员风波,AVID SOFTIMAGE进行结构性调整,三大CG软件公司一起发难,足以震撼了整个CG行业圈的军心。火星时代相关报道: 关注:3大三维软件研发公司的将来

现在ALIAS的神秘新东家终于现出真身,从SGI手中5750万美元收购ALIAS的是一家名为Accel-KKR的风险投资公司,从网上相关资料查悉,该公司“是一家刚成立的公司,专门为从传统经济企业中分离出来的新公司提供资金”, 与电信公司及麦当劳有密切联系。

--POPO转自“火星时代”

Posted by POPOEVER at 2004年04月19日 23:08 | back to top
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